After the rather disappointing Assassin’s Creed 3, it’s
hard not to approach AC 4 with a natural sense of both caution and intrigue. Fortunately, AC 3’s painfully slow start has been replaced with an intro that throws you straight into the game, the protagonist has been replaced by someone
much more qualified to fill the role, and the core gameplay you've come to
expect is all still intact. A decent show-piece of next-gen hardware, AC 4 is
certainly visually striking and fortunately the look of the game is not an exception to the rest of the game’s quality.
Even though the story does a decent job of explaining
itself, if Black Flag is your first AC game then you’re going to be a little confused. Who are the Assassins? Who are the Templars? And what in god’s name
is an Animus? If you want background information then you might just want to play the
previous games (but make sure to skip AC
3) However, if you don’t really care all you need to know is that the Templars
are bad, the Assassins are good and the game is set in the past but not really.
Straight off the bat the new protagonist Edward Kenway
(supposedly related to Connor in some way?) is an infinitely more likable protagonist than AC 3’s dull and mopey Connor, his happy-go-lucky attitude
makes him feel a lot more like Ezio, the star of the previous games.
So many guns! |
The combat has a nice flow to it, and feels a lot more
dramatic and cinematic than in previous titles without feeling downright
ridiculous. Although it still has a very automatic feel to it, you’re not quite able
to chain a counter into a dozen kills like you could in Brotherhood or
Revelations, which actually makes the combat refreshingly difficult for an AC
game. Some the kill animations offer a satisfying brutality, with Edward kicking
guards of off rooftops and slicing-and-dicing with his dual scimitars. Of
course, one of the newer additions to the combat is Edward’s barrage of four
pistols that can be used to chain a ridiculous, but rather awesome, number of
kills together. Although Black Flag clearly isn't a stealth game it still continues to offer stealth as a quicker, more convenient option to combat, and the game throws a lot of chest-high bushes and shrubs to sneak through which actually makes stealth a legitimate possibility.
Tense ship battles play heavily into some of the game's crafting and upgrading systems, as well as just being downright epic |
Of course, sailing makes a valiant return in Black Flag as not just one of the game's core mechanics but also one of the best mechanics. Sailing takes centre stage as the crux of the story and your ability
to navigate the vast and open world. The ships still feel weighty and have a strong pull to
them but control well with the varying toggled speeds. Naval battles are tense and exciting and have a very epic feel. Sailing really does feel seamless without a loading screen in sight, and once you're on the open seas you’re free to hop in and out of your ship as you please. You can even dive into the briny depths in search of ship wrecks and buried loot once you've acquired a diving bell.
Black Flag keeps the standard busy town environments but adds tons of vast and beautiful Mediterranean scenery |
A crafting system very reminiscent of the one in Far Cry 3
makes an appearance in Black Flag. Hunting and skinning
animals will provide you with the materials to create things like health
upgrades and increased pistol capacity that allows Edward to hold up to four
pistols. Hunting usually just involves killing an animal in any way and then
skinning them, but sharks? Well, sharks are a special case, so special that they've earned themselves their own harpooning mini-game. Overall, it’s a
nice way to implement the hunting mechanic that makes it feel both necessary
and beneficial, but not forced. Upgrades to your ship and weapons can be either
bought with goods seized from captured or destroyed ships, which makes blowing up ships fun as hell but also really rewarding. And if you want to take on some of much, much bigger ships then you're really going to need some of the better upgrades.
It goes without saying that Black Flag looks fantastic;
environments look great with some excellent lighting effects, the water looks
especially incredible, and the game looks significantly brighter and more
vibrant than previous AC titles. However, as with all AC games, character faces
and character models have a weird look to them that makes them look oddly dirty
and ape-like. As well as looking fantastic the game also far better optimized than previous AC games, something that was a major issue for AC 3 in particular
on PC. The sound design is also top notch, with some excellent voice acting and some
occasionally sharp writing to match.
Sharks! |
The core gameplay that makes Assassin’s Creed such a strong
franchise is well intact. A shiny new setting, a much stronger lead protagonist, and
some new features and gameplay tweaks offer some much needed variation to a
formula that was certainly growing stale. Black Flag has a lot to offer, whether you’re
new to Assassin’s Creed or a veteran of the series. A quality PC port makes a nice change following AC 3, and the game looks really great on next-gen
consoles running at a solid 60 fps at a now up-res’d 1080p. If you've never played an AC game then Black Flag offers a really great starting point, the series' typical gameplay is refined and fun as ever and the Desmond storyline appears to be fully tied up, at least for now.
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