If
you thought Cloudberry Kingdom was going to be anywhere near as cute
as it sounds then you were sadly mistaken. This game is evil and
desperately wants to kill. Although it sounds like something from an
Animal Crossing game,
Cloudberry Kingdom is a torture platformer with a huge emphasis on
the torture aspect. Fans of
Super Meat Boy will likely be attracted to the game's punishing
madness, but may also be put off by the game's much slower pace. The premise to Cloudberry Kingdom's madness is that you are Bob, the generic
determined hero, and you must rescue the generic helpless princess
from the
generic evil bad guy. Sounds simple, right? You couldn't be more
wrong.
The
story opens with an excellent paper-craft cutscene that immediately
sets the tone of the game with its bad puns and clichéd adventure
set-up. Outside of the story, your general aim in Cloudberry Kingdom
is simply to get past the endless spinning maces, spiky death traps,
and that bastard gravity to reach the end of the level. What makes
Cloudberry Kingdom unique, however, is that every level is randomly
generated. As you'd imagine, this adds a huge replay value and
certainly spices up the gameplay, but makes the level design feel
pretty weak and you don't get the feeling that each level was
meticulously crafted as you do with Super Meat Boy, or any other
platformer for that matter. However,
it's what's in the
level and trying to kill you that matters in this game.
Cutscenes have a cool paper-craft aesthetic |
For
the most part the controls feel pretty tight and the platforming is
pretty solid. As you progress through the game, you'll be unlock varying abilities that change the way Bob behaves. Ranging from
Tiny Bob to Jetman (Bob flies around on a jetpack of course, what
else?) these abilities keep the gameplay from getting stale
too quickly and every level is designed around your current ability.
Most of these abilities tweak the gameplay in pretty minor ways (for
example, you're smaller or can jump twice) but they
do a great job of keeping the gameplay fun and engaging enough to
keep playing. The story mode
has a nice steady difficulty curve at the beginning as the levels
introduce new features and you unlock new abilities, but then the
game just sort of reaches a point of utter madness and every level is
just packed full of insane
stuff trying to kill
you. This insane difficulty may put off players who are new to
difficult platforming, but seasoned platforming veterans may really
enjoy the madness.
Cloudberry
Kingdom is quite colourful but is mostly pretty darn ugly. There are
a handful of very basic backgrounds that the game cycles through,
enemies and traps look really simple, and Bob looks incredibly bland.
Visuals aren't exactly a strong point, but the soundtrack is great
and almost as crazy as some of the levels. Cloudberry Kingdom
recognises its competitive nature with its fun co-op mode and global
leaderboards, which the more competitive players may appreciate.
Co-op mode is a great time sink that allows you to tweak the
difficulty and the ability that everyone shares. Along
with story mode and co-op, there's an arcade mode where players can
strive for high scores or attempt time trials and a free-play mode,
where players can create their own crazy levels to punish their
friends or get some much needed training for the madness of story
mode.
One of the more crazier levels. |
Overall,
Cloudberry Kingdom is a well-executed torture platformer that may
attract players who enjoy the more difficult side of platforming that
is matched only by Super Meat Boy. It doesn't quite live up to the height of its competition but its well worth the $10 price tag if you're looking for a new platformer to punish you.
Strengths:
-Solid platforming with tight controls
-Procedurally generated levels add huge replay value
-Variety of power-ups and abilities keep gameplay fresh
-Great soundtrack that adds to the madness
-Global leaderboards and co-op add a nice competitive element
-The game can be super rewarding at times
Weaknesses:
-Ugly visuals
-Doesn't have the fast pace that makes SMB feel awesome to play
-Can be super punishing at times
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